using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.AddressableAssets;
namespace Miya.Hellow
{
    public class QUICKER : MonoBehaviour
    {
        public string SCENE_NAME_INTRO = "sc_Intro";
        // Start is called before the first frame update
        void Start()
        {
            Addressables.LoadSceneAsync(SCENE_NAME_INTRO, UnityEngine.SceneManagement.LoadSceneMode.Single);
        }


    }
}

